

The core of your offense consists entirely of dark side force powers, so it only makes sense. Regardless of your choice of base class, you’ll ultimately want to go Consular for more force points and stronger force powers.Īlignment: Dark Side. You could go with Soldier to have heavy armor from the get-go and thus save yourself a feat, but doing so is unnecessary and I prefer the Scout’s starting bonuses over the Soldier’s for this build anyway. For PC players I recommend Scout because then you only need to spend one feat to get heavy armor (this build’s ideal headgear for PC players is heavy armor). For console players, I recommend Scoundrel because you get Persuade as a class skill from the get-go as well as Scoundrel’s Luck. You’ll only be in your base class for two levels (the only reason why it isn’t one is because you’re forced to take a levelup on the Endar Spire), so it’s not terribly important. It’s quick and devastating.Ĭlass: Scoundrel or Scout -> Consular. The basic battle plan for the Forcemaster has you disabling enemies with Fear/Horror/Insanity while Bastila and Juhani take on the immobilized enemies with Power Attack augmented by Knight/Master Speed while you follow up with blasts of Force Lightning and other offensive force powers. Truthfully, this build is pretty overkill in that regard, but as they say, there’s no kill like overkill. Whereas that build was focused on lightsaber combat, this one is all about using force powers.

This is my second build and the polar opposite of my Sabermaster. My concern was that there would be too many people who don’t know/care about KOTOR and I’d only get a couple of likes/comments at most, but fortunately, it seems like there’s a healthy amount of people here interested enough in KOTOR builds, so I’ll be posting more. After posting my first KOTOR build here, I decided that whether or not I post more would be dependent on how well it’d be received.
